[BUG] Self-reference's Context information broken in 4.5

Apparently self-reference’s context information is broken in 4.5.
I am fairly sure this isn’t intended as I have tested this on v4.4 and it is different.

When making an actor blueprint. Pulling a node out from self using context sensitive no longer displays reference to object / self. I have tested this on 4.5 vs 4.4 and it is different.

Reproducible Steps:

Create a blueprint based on Actor.
Goto construction script. Create a Self Node
Drag a node out from self node. (Refer to screenshot )

Hi Frozenfire,

context menus do not always work correctly in 4.5, and this is a known issue that has been fixed in 4.6 using a new menuing system for blueprints. You can enable an early, experimental version of this system in 4.5.1: go to Editor Preferences > Experimental and enable Use New Blueprint Menuing System. This resolves many of issues with context menu, though not all, and you may need to switch it on or off if a node does not appear as you expect while using 4.5. I believe you will find what you are looking for in this case by enabling this feature.

Hope this helps!