I am trying to modify PP settings through BP. I made a new structure with all the PP settings and am trying to make the engine set that on a specified volume. However first of all the editor refuses to compile the BP if I don’t have a Blendables specified (maybe I don’t want any?), and secondly the editor crashes the moment I try to input the Blendables Array that I received from Get Settings from that very same PP volume (possibly because the PP volume has no blendables thus it is also empty).
The whole PP volume modification thing through BP is still terrible to use right now but is of very high importance to what we have in production. The Set/Get Settings block is huge, clips away out of view when I try to look at it, and besides that it crashes it also seems like, even if it were to work, it would reset every single setting on my volume? Because if I would be able to do Set Settings, then it would also set every single other setting in that list to my volume, rather than just the one I would like to change I take?
Can you not simply make a long list of individual Get and Set property X, Y, Z etc. One per each setting in Post Processing?