So the problem is that whenever Ii use the node - key get display name to get the number I pressed and then when I compile, it does get so I think but where we click to compile still shows compile, and as soon as I remove the node and hit compile then it shows compiled.
Hey -
This is a known issue that can be found here: Unreal Engine Issues and Bug Tracker (UE-42511) . As mentioned in the public tracker, this issue should be fixed for the 4.16 engine version.
Cheers
Thanx for the information .
Still happening in 4.24