Bug Report: Unable to Find "ECollisionEnabled Enum" in Blueprint Macro

I’m very new to Blueprint Macros, and I’m trying to create a macro input for input type “ECollisionEnabled Enum”, but I am unable to find this type.

I do, however, have access to the “ECollision Channel” and “Ecollision Response” input types.

Not sure if this is a bug, but I feel the need to report it anyway.


-Neil (CaptainMigraine)

Hey Neil,

I have entered a bug report for this (UE-4778) and I will let you know when I see an update on the issue. Thanks for the report!

Any word on this issue? It has been over a year, all we need is to be able to access this data type.

Sorry, no update at this time. It is currently being tracked with UE-26580, and I’ve updated the interest level in it, but it’s been marked as a lower priority and I can’t guarantee it will be implemented anytime soon.