When blur strength is used and changed in an animation in UMG, after one run it starts crashing (editor closes with send crash report message).
Edit: I realise that the problem is setting the scale to zero. If scale is not zero it works fine. For what I need to do I actually need the scale to start in something very low so using 0.1 works.
Hello Al,
I was unable to reproduce your issue on our end. I have a couple questions to help narrow down the issue you are experiencing.
- Were you able to reproduce this issue in a blank project?
- If so, could you provide a detailed list of steps, so that I can reproduce your issue on our end?
- could you provide a screenshot of your issue?
Thanks!
Hello Al,
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.