[Bug Report] "SetRelativeLocation" inside blueprint component hierarchy, sets the world location instead

I did it, but No. I am also using 4.3.1.
Please have look the bellow instraction:

https://dl.dropboxusercontent.com/u/83781270/UE4/Root.PNG

https://dl.dropboxusercontent.com/u/83781270/UE4/Root2.PNG

https://dl.dropboxusercontent.com/u/83781270/UE4/Root3.PNG

https://dl.dropboxusercontent.com/u/83781270/UE4/Blueprint.PNG

https://dl.dropboxusercontent.com/u/83781270/UE4/Editor.PNG