Bug report, random float/integer construction script

Hello, i’m pretty sure i found a bug.
I have a bookcase blueprint which is populating itself with books using random Floats and random integers like so (all is in construction script):

everything is working but I’ve noticed 2 things.

  1. The blueprint Icon is in constant movement
  2. After reloading the level the previously baked lightmaps on the books are gone.

is this supposed to work this way ?

thank you for your time !


Could you provide a couple of screenshots of what you’re seeing before and after reloading the level?

Is the blueprint functional otherwise, meaning is it actually spawning and populating the bookcase as expected?


I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.

Have a great day!