[Bug Report] PhysicsAsset Bones do not simulate properly

Inside the physics asset, if I just simulate something from the left side, it works ok, but if i also want to simulate something from the right side, the bone on the left side snaps.

256237-physicsasset.gif

Nope, my bad, not a bug.
You just gotta right click the constraint, reset, and then align it properly.

256240-physicsasset2.gif

Nope, I’m pretty sure it’s a bug now.

Take a look: UE4 PhysicsAsset - YouTube

If I just simulate one site it’s fine, but if I start simulating something on the other site, it just does not work properly.

I found what caused it: my root bone’s scale was not 1,1,1. I still think it’s a bug :P, I mean why would it behave like this if the scale of the root bone is something other then 1,1,1 ? But I’m happy I found the solution :smiley: