Hi I want to report a bug in latest UEFN version, here are steps to reproduce:
- make a folder with models and animations in it (I imported fbx).
- save project, exit
- after a few days open project, and use the “move” on that folder, to move it to another folder (in my case the ones shown on screenshots, the “tentacle_monkey” was moved to “aliens” folder.
- Notice that it was ‘copied’ because you see the folder in target destination, but also still see it in previous place
- Feel surprised that existing location folder shows ‘empty’ as if all assets were moved.
- Try to delete folder, but get error that it is not empty, that there are assets which will be deleted. it means it only shows as empty, but still holds assets.
A question: what should I do, leave the empty one intact for now, until a fix will be released in next updates? or should I delete the empty folder and reimport assets?
Thanks.