I’m not sure where to report this or if I’m doing something wrong. I have never had this problem in versions prior to 5.6.
Its hard to describe and the only way I could show you is via video.
I have a Main BP that runs my game. I created another BP that is placed on the main BP and it is set as a Child Actor Component.
If I make certain changes to my overall game, its like the Main BP losses the child connection to the BP and it doesn’t load properly at startup. More importantly, all “expose on spawn” are not being populated though the actors do show up.
I have to go back to the main BP, click on all the actors and re-select the Child Actor Component. Once I do that and recompile everything works fine.
At first I thought it was only happening when I made changes to the BP that is being added, however, I just added a new enhanced input and it did it again.
What is causing this Main BP to lose its connection/tie to the child? I have a bunch of other BPs setup the same way and this doesn’t happen to them. This was a BP that I duplicated and reused but there is nothing conflicting name wise or anything else.