Bug Report - Blueprint Graphics Card Failure

I have attached a few images of a reproducable bug whereby entering a large text input to the FFFFFF hex value area of a brush colour widget causes my graphics card to crash / reboot (goes into basic colour scheme mode) and all other graphics problems happen.

Steps:

  1. Create a “Set Brush Color” node.
  2. Copy the “Set Brush Color” node
  3. Open the “In Brush Color” color picker
  4. Go to “Hex” input field
  5. Right Click > Paste

This (on my end) stalled my graphics card and created the following artefacts.

Hope this helps guys :slight_smile:

-RJ

Hi RennJan,

I’ve attempted reproducing this under the conditions you seem to be working under, but haven’t been able to repro. Can you send along your dxdiag? Also I’d like to know exactly what you have in your clipboard when you paste. Is it “FFFFFF00”?

-.

Hi ,

I’ve attached my Diag. here

Also if you follow the steps between 2-5 i do the following:

  1. Copy the “Set Brush Color” node
  1. Open the “In Brush Color” color picker
  1. Go to “Hex” input field
  1. RightClick > Paste

Which results in pasting the underlying code for the “set brush color” node into the colour string value, it was a mistake, but it messed my graphics up.

Best

Hi RennJan,

I was able to reproduce the issue and have entered it as UE-21023. Thanks for reporting this.

-.