Bug regarding animation notification status during online mode

I’ve found another issue, I’m speechless, this time it’s a bug in version 5.6.1, and it still works fine in my 5.5.4 project,

Specifically: In the animation notification status, the notification start function triggers normally on the server side when online, but when triggered on the client side, the server side changes to a tick trigger method. I’m not sure if it’s a personal issue, but everyone can try it.

The bug occurs when animation notifications don’t update correctly in online mode, causing delays or missing status updates. It may require checking network sync, server communication, or animation state triggers to fix.