[BUG] Reference as dfault value selectable for struct member


I just encountered the following:

If you have a struct that has a member which references an actor, like:


…Then you can appearently pick a value for the reference in the BP details panel.

…Which, of course, does not work. And that makes sense, since it cant be guaranteed that the references actor actually (ever) exists in th level.
So this value should be grayed out, instead of creating confusion :slight_smile:


Hi KVogler,

Thank you for the report. I see how this could be confusing so I create a Feature Request in our system.

If you come across any other users that are reporting this, please direct them here and I will add additional interest in the feature request.