I added a progress bar to my user widget, when I select a fill image for the progress bar and compile the image is cleared, is this a bug or am I missing something?
The material is invalid.
Have you tried testing this with a default material?
It happens with any material that assign to the Fill Image.
If it happens with default materials, then I would suggest either REINSTALLING or VERIFYING the Unreal Files to make sure that the source files are not corrupt.
There is a very similar (assuming this is a bug) situation with MetaHuman grooms unloading by themselves.
Thank you for the info ill dig in a bit further.
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