[Bug] Physics Asset creation

when trying to create a new physics asset i can no-long change the “Minimum Bone Size” this automatically reverts to “1.0” there for creating collisions for all the bones.
i"ve tried this on a few meshes with different bone counts.

We are aware of the issue in your current build of Rocket. Fortunately this does not occur in our more recent internal builds and should not be expected to be an issue for you in future updates. Thank you for the report though.