Bug Packaging

There Is My Log :
UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error: Assertion failed: Actor->GetLevel() == this [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Level.cpp] [Line: 515]
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff928d9df0b UnrealEditor-Engine.dll!<lambda_5acbc425f67136d10d936c83e144f532>::operator()() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Level.cpp:515]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff928dede90 UnrealEditor-Engine.dll!ULevel::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Level.cpp:508]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9421d1f21 UnrealEditor-CoreUObject.dll!FPackageHarvester::ProcessExport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\PackageHarvester.cpp:254]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9421c97b0 UnrealEditor-CoreUObject.dll!anonymous namespace'::HarvestPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage2.cpp:321] UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9421caf29 UnrealEditor-CoreUObject.dll!anonymous namespace’::InnerSave() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage2.cpp:2317]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9421da5b9 UnrealEditor-CoreUObject.dll!UPackage::Save2() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage2.cpp:2499]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9421da7af UnrealEditor-CoreUObject.dll!UPackage::Save() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:1789]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff926869396 UnrealEditor-UnrealEd.dll!UEditorEngine::Save() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4454]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9266a0355 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:4031]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff92668b3bd UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3184]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9266af4e0 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1259]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9264bb1bd UnrealEditor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:1048]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9264dcb5c UnrealEditor-UnrealEd.dll!UCookCommandlet::Main() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:685]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff762aa948e UnrealEditor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3659]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff762aa0bbd UnrealEditor-Cmd.exe!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:137]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff762aa0e8a UnrealEditor-Cmd.exe!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:147]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff762aa3c4d UnrealEditor-Cmd.exe!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff762ab5564 UnrealEditor-Cmd.exe!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:330]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff762ab788a UnrealEditor-Cmd.exe!__scrt_common_main_seh() [d:\a01_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9b68d7034 KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9b85e26a1 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogWindows: Error:
UATHelper: Packaging (Windows): LogWindows: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Assertion failed: Actor->GetLevel() == this [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Level.cpp] [Line: 515]
PackagingResults: Error: [Callstack] 0x00007ff928d9df0b UnrealEditor-Engine.dll!<lambda_5acbc425f67136d10d936c83e144f532>::operator()() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Level.cpp:515]
PackagingResults: Error: [Callstack] 0x00007ff928dede90 UnrealEditor-Engine.dll!ULevel::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Level.cpp:508]
PackagingResults: Error: [Callstack] 0x00007ff9421d1f21 UnrealEditor-CoreUObject.dll!FPackageHarvester::ProcessExport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\PackageHarvester.cpp:254]
PackagingResults: Error: [Callstack] 0x00007ff9421c97b0 UnrealEditor-CoreUObject.dll!anonymous namespace'::HarvestPackage() [D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage2.cpp:321] PackagingResults: Error: [Callstack] 0x00007ff9421caf29 UnrealEditor-CoreUObject.dll!anonymous namespace’::InnerSave() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage2.cpp:2317]
PackagingResults: Error: [Callstack] 0x00007ff9421da5b9 UnrealEditor-CoreUObject.dll!UPackage::Save2() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage2.cpp:2499]
PackagingResults: Error: [Callstack] 0x00007ff9421da7af UnrealEditor-CoreUObject.dll!UPackage::Save() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:1789]
PackagingResults: Error: [Callstack] 0x00007ff926869396 UnrealEditor-UnrealEd.dll!UEditorEngine::Save() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4454]
PackagingResults: Error: [Callstack] 0x00007ff9266a0355 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:4031]
PackagingResults: Error: [Callstack] 0x00007ff92668b3bd UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3184]
PackagingResults: Error: [Callstack] 0x00007ff9266af4e0 UnrealEditor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1259]
PackagingResults: Error: [Callstack] 0x00007ff9264bb1bd UnrealEditor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:1048]
PackagingResults: Error: [Callstack] 0x00007ff9264dcb5c UnrealEditor-UnrealEd.dll!UCookCommandlet::Main() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:685]
PackagingResults: Error: [Callstack] 0x00007ff762aa948e UnrealEditor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3659]
PackagingResults: Error: [Callstack] 0x00007ff762aa0bbd UnrealEditor-Cmd.exe!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:137]
PackagingResults: Error: [Callstack] 0x00007ff762aa0e8a UnrealEditor-Cmd.exe!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:147]
PackagingResults: Error: [Callstack] 0x00007ff762aa3c4d UnrealEditor-Cmd.exe!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283]
PackagingResults: Error: [Callstack] 0x00007ff762ab5564 UnrealEditor-Cmd.exe!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:330]
PackagingResults: Error: [Callstack] 0x00007ff762ab788a UnrealEditor-Cmd.exe!__scrt_common_main_seh() [d:\a01_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
PackagingResults: Error: [Callstack] 0x00007ff9b68d7034 KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff9b85e26a1 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT
UATHelper: Packaging (Windows): Took 347,5797667s to run UnrealEditor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows): ERROR: Cook failed.
UATHelper: Packaging (Windows): (see C:\Users\gexbo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.0\Log.txt for full exception trace)
PackagingResults: Error: Cook failed.
UATHelper: Packaging (Windows): AutomationTool executed for 0h 5m 48s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure
LogSlate: Took 0.039258 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogSlate: Took 0.030868 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
LogDerivedDataCache: C:/Users/gexbo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:15.961 and deleted 0 file(s) with total size 0 MiB.
LogDerivedDataCache: C:/Users/gexbo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:16.183 and deleted 0 file(s) with total size 0 MiB.
LogDerivedDataCache: C:/Users/gexbo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:15.283 and deleted 0 file(s) with total size 0 MiB.
LogDerivedDataCache: C:/Users/gexbo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:16.780 and deleted 0 file(s) with total size 0 MiB.
LogDerivedDataCache: C:/Users/gexbo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:24.045 and deleted 0 file(s) with total size 0 MiB.