Hello Unreal Team,
I’m cunrently encountering a weird issue that is really annoying to work properly with blueprint.
the bug is that on every blueprint graphs, after few minutes working, or playing a level, all individual wires are not highlighted by hovering the mouse over the wire anymore.
I’m also not able to break any wires with alt+click anymore, and not able to create any reroute node by double clicking on the wires.
So instead to have this (that is the normal behavior) :
Now I have this :
What I observed trying to solve it is (compiled and saved or not) :
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The issue happens after a couple of minutes.
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At engine starts it’s ok.
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the issue happens ONLY on the screen with the windows 10 taskbar. Wherever the taskbar is (bottom, right, left, top, or automatically hidden) the issue is persistent . And this, with UE4 in fullscreen, or the window extented to fit the screen’s borders.
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If I move my UE4 window to another screen (without the windows taskbar) it’s working well and the wires functionnalities are back.
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If I reduce my UE window to be less than aproximately less than 2/3 of the screen width, it’s working again. but if it’s more that 2/3 of the width, it’s not working anymore :
Only other way I have is to restart the engine. But the isse happens again after few minutes.
Someone can help on this ?
Thanks