[Bug] Mouse position reset

Hi,

I noticed this bug a lot of time but didn’t figured it out why it was happening until recently.


Build info :

  • Version : 1711197
  • Install path : C:\UDK\Rocket

Specs :

  • OS : Windows 7 x64
  • RAM : 16 GB
  • Graphic Card : GTX 660 (drivers 320.49)

-Description : The mouse will be put in the extreme screen corner when changing a value inside a float field (material/instance).

-Redo step : Create a node inside a material (like a vector 3), put a value of 0.5 in R, click on the G field.

-Results : , Your mouse will be put in the top corner of the screen.

-Expected : No mouse teleportation, the mouse should stays where it was.

-Screenshots : Download a video of the problem

Hi Fabrice,

Thank you for your report. I have investigated this issue on an internal build and found that it was a known issue. It will be fixed in a future release of Rocket. If there is anything else that is behaving unexpectedly, please let us know.

Thank you,

Alexander