Hi,
I noticed this bug a lot of time but didn’t figured it out why it was happening until recently.
Build info :
- Version : 1711197
- Install path : C:\UDK\Rocket
Specs :
- OS : Windows 7 x64
- RAM : 16 GB
- Graphic Card : GTX 660 (drivers 320.49)
-Description : The mouse will be put in the extreme screen corner when changing a value inside a float field (material/instance).
-Redo step : Create a node inside a material (like a vector 3), put a value of 0.5 in R, click on the G field.
-Results : , Your mouse will be put in the top corner of the screen.
-Expected : No mouse teleportation, the mouse should stays where it was.
-Screenshots : Download a video of the problem