Why does my modular character’s hand disappear after a certain angle, and then it can be displayed normally after continuing to rotate? What’s even more strange is that the hand disappears only in the first-person camera. If you switch to the third-person camera at this time, you can see that the hand is rendered normally, that is, it has not disappeared. Is it still disappearing when switch back to the first-person camera?
The project settings, I have been adjusted to the Near Clip Plane.It does’t work.
Thank you very much, this method has successfully solved the issue of hand disappearance! However, there is still an unsolved issue, that is, when the number of players running in client mode or monitoring server mode is more than two, the LeaderComponent will stay in the initial position and will not move with the players.