I am not sure I understand the question but you might have misunderstood what the “make transform” node is supposed to do. The make transform creates a transform, aka a set of a scale, a vector and a rotation, if you then want to set an actor to this transform you have to use the node “set transform”.
If this isn’t the answer please provide pictures of all your blueprints.
Ziptos is correct, we are going to need some more info.
Since we haven’t heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information to reopen the post.