Hi,
I have made an algorithm to link a trigger to a platform, making the platform move, the two objects are instances of a blueprint.
Before the update unreal engine to 4.12 the algorithm work fine, but after the upgrade the algorithm don’t look at the property tag and take the first instance of the blueprint and make them move, it works only if i open the blueprint of my trigger (Trigger_Platform_Blueprint).
Are they some other solution to link the two object.
I’ve add to this topic some screenshot.
Movable_Platform_Blueprint
Trigger_Platform_Blueprint
GetMovablePlatform Blueprint function
Best regards.