[BUG] Level Blueprint window obstructs playing the game in editor

Steps to reproduce:

  1. Open a project.
  2. From the toolbar, select “Level Blueprint”
  3. Level Blueprint window opens up.
  4. Double-click the “Level Blueprint” window’s top border (black area) to maximize it.
  5. Click “Play In”

Game starts in the editor, however the level blueprint window obstructs it.

In other cases, the game is being shown on top of everything…

Hi Lior,

I have reported the issue, thanks!

As a workaround, instead of expanding the window over the editor, try docking the Level Blueprint tab beside the main editor tab. You can easily switch between the two, and the Play In Editor window will draw over the blueprint window.

Cheers!

Yes the workaround is simple however still frustrating as a user :slight_smile:

Additionally, the level blueprint obstructs windows from other apps:

-open level blueprint window
-switch to different application
-level blueprint remains in foreground