I’ve noticed the following issue:
- Create a new Actor Blueprint
- Add a variable to it. It has to be a “Class” type (Actor, Anim instance etc.)
- Compile and save your actor
- Try to duplicate the variable in the variables tab (NOT the event graph!). It does not work
Expected behavior: Marking the variable in the tab and pressing “CTRL+W” or right clicking and selecting “Duplicate” should duplicate the variable