[BUG] Inputs not included with marketplace content

I’ve just had the pleasure of seeing my first content appear on the marketplace. I noticed that the sample project becomes unplayable though - because the original project isn’t included with the marketplace assets, all of the input values are lost.

I’d suggest making the input settings section into a blueprint and adding it to the GameMode tree of options, so that restoring them is at least a one-click process.

Hey Antidamage,

We are definitely aware of this problem and we are looking into different solutions, including the solution you suggested. Currently we do not have an estimated time frame for this.

Thanks,
Harrison Moore