Bug in rotator Twinmotion prev 2026?

Hi I’m experiencing the following:

  1. create rotator
  2. set it to play forward to start and rotate object inside rotator of 90°
  3. I create a new configuration from the media panel
  4. I create two states where I save the properties of the rotators, one state plays it forward the other backwards
  5. when I go in preview mode the object inside the rotators (or the rotator themselves is hard to tell) jumps 90° forward and rotate inside the wall.

what am I doing wrong?