Bug in ReadInAppPurchaseInformation for Android

I’ve found bug in 168 line of file “Engine/Build/Android/Java/src/com/epicgames/ue4/GooglePlayStoreHelper.java”. ReadInAppPurchaseInformation currently query only purchased items and not all available items.

It’s currently:

inAppPurchaseHelper.queryInventoryAsync(GotInventoryListener);

but should be this for query all items:

inAppPurchaseHelper.queryInventoryAsync(true, Arrays.asList(cachedQueryProductIds), GotInventoryListener);

More about this method you can find here: Visão geral do sistema de faturamento do Google Play  |  Sistema de faturamento do Google Play  |  Android Developers

Hey GameDNA Studio,

Thank you for bringing this to our attention. I have sent a request to our Developers and I am waiting to hear back. I will contact you as soon as I hear word.

Thank you!

Hey GameDNA Studio,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!