I’m following tutorial “Introduction to UE4 Level Creation”. In this tutorial series the speaker Locks viewport to a point light to let him see inside the created building as he moves inside.
I have followed the tutorial but there’s a problem when I lock the viewport to the point light. Everytime I try to rotate (pressing alt key) around a pivot, and then Alt key is released the viewports jumps to a (random?) orientation. I mean, I select for example a wall, then I start rotating pressing ALT. When I finish rotating and ALT key is released the editor camera instead of keeping oriented toward the wall, it jumps to another orientation. This works as expected when the viewport is not locked to the light.
This is something really annoying.
Am I missing something? Is this a bug?