Bug in HeaderTool

Hi Dominique,

Thank you for bringing this issue up to us. By our coding standards, the second method you provided is the correct way and those can be found here: Epic C++ Coding Standard for Unreal Engine | Unreal Engine 5.1 Documentation

Even though those are our standards, I can’t see why your original format shouldn’t work. I’ve put in a bug report for it and while I hope it’ll be fixed, I can’t guarantee that it will be changed. For your reference, the bug number is UE-15788

Have a nice day