Hi, sry i totally forgot about this since i found a workaround. The ‘bug’ seems to be somewhere else. I cant play two Camera Anims at once, or at least blend them together. For example when i reach the ground from a certain height i apply a camera anim upon landing triggering it with Event On Landed. To do so i have to annoyingly force the ‘immediate’ stop otherwise it won’t play anything, even though i can see it is executing when using a debug filter. Also i switched to 4.14.3.