Bug from Retargeting a Base Pose

Sir,

Its also same T-Pose, but the shoulder its not normal from my Fuse Mixamo sample output?.

And if you said “We do not support 3rd Party software”.Please dont say that because your engine have support a Import and Retarget Manager. You can say that if the Engine not supported from Fbx/Obj. And im using same Fbx/Obj file and this is not different from normal object. Thanks

I use any 3d software but its same issue using object mesh.

And last you said “The instructions explain how to correct the arms clipping by adjusting the current base pose from an “A” pose to a “T” pose. Once you have adjusted the pose, you can click the “Save Pose” button.”

I tried adjust T-Pose Bones from shoulder with little bit, but when i Save its return from default position.

Thanks.