Bug Elements- A_t_I?

Hello!

I tried to make array on Line Trace by Channel on Actors to Ignore with 2 Elements, but doesn’t work when used variables, just work on local variable. The elements not appear. Its a bug?

Hi Tulk,

  • Does this occur in a clean, blank project with no additional content or is it limited to one project?
  • What steps can I take to reproduce this on my end?
  • Can you post a screenshot of what your blueprint setup looks like and what you are seeing?
  • Are you doing this in a custom function or in the event graph?

Custom function! One project =)

Do you have any steps I can take to recreate this error on my end?

Textures? .

What steps can I take to reproduce this on my end?

Create a custom function, try to use line trace by channel on Actor to ignore with 2 elements, with variables, and select the object that have physics?

I tried this on my end but everything is working as I would expect it to. Can you show me a picture of what your blueprint looks like?

I am no longer using this blueprint, modified to facilitate my work. If I return to do it one day notice.

I understand. For now, I will mark this as answered for tracking purposes. If you do re-implement the blueprint and it is still occurring, please post back here and I’ll be happy to take another look.