BUG: Decal fade out doesn't work

Hi ,

It was poor naming on my part, but setting the fade params simply expose a normalized linear “T” value, “Decal Lifetime Opacity”, in the decal’s material graph. You actually need to use that node to affect how the decal will look over time. I implemented it this way for 2 reasons:

  1. Decals that don’t use this feature avoid the shader instruction.
  2. Artists are able to define what “fade” means for their decal. e.g. An energy field decal can change color instead of opacity.
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