Specs Windows 7 Professional English, i7-3770K, 32GB RAM, GTX670 4GB driver 306.23 , UAC off
Description I added a capsule trace and enabled Draw Debug. That got me some red and green spheres, but upon moving the blue print actor in the level it kept drawing more spheres. Disconnecting/deleting
the trace did not remove the spheres from the viewport. I had to restart the editor to get rid of them. Likewise with line traces.
Also, after disabling Draw Debug, it often still continues to draw debug lines anyhow.
Repro Add a trace to BP, enable debug, place in level, move it around some. (Iâve been using user construction for it).
I am attempting to reproduce this issue, but having some difficulties. Could you please show me a screenshot of the blueprintâs script? This will help greatly.
Any news? I can still do this in 4.11 preview 7. I have a trace in the consturct with debug on persistent, so of course it wonât go away, but there should be a way to make them go away since they can get out of hand (move the actor around and I have a ton of red and green lines everywhere) and the only way I know how to remove them is to change the map.
Now youâre probably going to say âwell then donât put it on persistentâ but I do want to see them⌠and putting it on For Duration may not be enough time to look at them all and do what I need to do.