Bug? Custom anim notify won't fire if animation is played from a behavior tree

Behavior tree calls an attack animation to play, the attack animation has animation notifies in it. The sound and particle animation notifies work but the custom animation notify is not called (it’s in the event graph).

When I call the animations from the animation locomotion graph, then the custom animation notifies work. However, this leads to further problems.

Not sure if this is a bug or if it’s normal.

This is still happening. Pretty sure it’s a bug. Just spent 30 minutes pulling my hair out trying to work out why it wouldn’t work!