Hey
i got a huge problem. I guess i know where it did come from, but i can’t get it fixed.
First of all, i don’t wont to copy my game into a new project. It’s weeks of work big.
What is the problem:
I compile the game and the editor starts. When i want to enter my Character or HUD Blueprint, the Editor crashs and says “Kernelbase.pdb not loaded”.
It also crashs if i want to start the game or when i want to open the Gamemode Blueprint as well as the projectsettings for setting the Maps and & Modes.
When did i do before the problem came up:
I got a Custom GameMode Class that added the Character and HUD Class by searching the Blueprint in the Folders. (Like it was made in the First Person Tutorial).
I worked with that some weeks and wanted to change the folder structure. So i moved the two Blueprints one Folder deeper into an extra folder.
I forgot to change the lines in the GameMode and compiled again. It said, it couldnt find the Blueprints, so i changed the GameMode to a second one where i set the 2 Classes per hand.
After i closed the editor again and changed the reference address of the Blueprints i recompiled everything it the crashs began. I cutted the lines an tried to compile without them, and with them, and with the old ones and so on.
I can’t get it fixed.
If i open the Project from the Launcher (the one without the compiled code) i can open the blueprints. But not in the compiled version.
How can i fix this? I cant delete the GameMode Blueprint and neither can i access the Project options to change something.
I also can’t migrate the Blueprints to another project, cause rightclicking crash the editor.
AND i can’t give you the project, because the inet speed is so slow, i would take weeks to upload the files.
): I hope you know a fix, because i can’t find one by myself.
EDIT: Error in the Log File
[2014.08.08-16.14.26:464][115]LogWindows: === Critical error: ===
[2014.08.08-16.14.26:465][115]LogWindows: Bad name index 10496/1554
[2014.08.08-16.14.26:465][115]LogExit: Executing StaticShutdownAfterError
[2014.08.08-16.14.26:472][115]LogWindows: FPlatformMisc::RequestExit(1)
[2014.08.08-16.14.26:472][115]Log file closed, 08/08/14 18:14:26
And tons of lines like this:
[2014.08.08-15.55.43:343][ 0]LogBlueprint:Warning: [BP_SurvivalCharacter] CreatePinForVariable: ‘SelectedItem’ variable not found. Base class was probably changed.
[2014.08.08-15.55.43:343][ 0]LogBlueprint:Warning: [BP_SurvivalCharacter] CreatePinForVariable: ‘SelectedItem’ variable not found. Base class was probably changed.