[BUG] Crash when playing montage without AnimBlueprint (4.10.2)

Hey ,

I just stepped through everything like you asked. It seems that CurrentSkeleton is set to null (unable to the memory). I’ve uploaded a few snippets for you to look at:

http://itzra.in/l2ain/share/text/Crash2.txt

The crash occurs immediately when we try to use CurrentSkeleton-> because it has no value.