TibaHead
(Tiba-Alves)
August 27, 2014, 8:15am
1
Since version 4.4 it happens:
1 - I enable LPV in ConsoleVariables.ini
2 - I create a new level Blank - Minimal Default
3 - In World Settings. I allow Force NO Precomputed Lighting
4 - I enable Dynamic Indirect Lighting in Light Source
5 - I click on the statue glass
6 - The engine is crashed
7 - The only alternative is to stop the process to close the UE4.
It seems that all objects that contain more than one material, and the material is the glass material of UE4, this problem occurs.
I thought version 4.4.1 would be hammered this.
Hello, ren3d. I followed your steps but it doesn’t crash for me. When it crashes, do you get a Crash Reporter popup?
TibaHead
(Tiba-Alves)
August 27, 2014, 9:45pm
3
Simply crashes. Not appear error messages.
Tim_Hobson
(Tim_Hobson)
August 28, 2014, 12:04pm
4
Hi Ren3d,
I’m linking in your forums post here for since there is information between the two that isn’t necessarily here.
I’ve added to the bug report (TTP:335245) some more information and to see if we can get this escalated to at least be looked at since users are having crashes with it. I’ll keep you updated with any developments we get along the way.
Thank you!
Tim