Hi Fabrice,
Again, this is not an issue that occurs for us. I tested in Beta 4 by setting up a scene with a Camera and noted the clipping distance. I then closed the Editor and modified the BaseEngine.ini by setting the NearClipPlane to 5.0. When I re-opened the Editor and checked the scene, the clip distance had clearly changed.
So, some questions for you again.
- Is this new issue (the clipping plane) occurring in both our included Sample projects (like ShooterGame) as well as your own custom project?
- Do you have Administrator access on your laptop?
Thanks!