[BUG] Client and server problems

Hi there,

i really love the unreal engine, but recently, something went wrong. The problem is that, when i try to test the multiplayer features, and i have one “Server” and one “client” player, the clients screen goes black, and then changes the level to my menu screen (the default level). but it first seems to be on the server, as the screen (for a short time period) shows a string that is printed by the server.

Does anybody have similar problems? Am i doing something wrong?

Hi ,

Can you please make this a post on the answerhub at http://answers.unrealengine.com so we can better assist you? Thank you!