BUG Chaos. actor root does not move with destructible

Reporting chaos destructible, when simulated, the actor is not moved even when destructible is in root component. There seems to be a PhysX destructible fix as mentioned here, but not for chaos

I saw there is a “Update Component Transform to Root Bone”, enabled it, and it sorta works. However, when I destruct the geometrycollection, the pieces are not from where the actor is.