Please let me know if this is not a bug.
I’m trying to get the CameraActor transform during a sequence and assign it to a variable (so I can snap to that transform after the sequence is over) but when I attempt to assign it from a custom event in the sequencer the values read as all 0’s. However, if I do a simple print string on event tick and read out the CameraActor transform a value is there. I thought a delegate may be a work around to get the value during the sequence event but that does not work either. Please see screenshots for more information.