[Bug] BP - Duplicate Event

Okay so I have found a bug that allows you to create more than a single node for events. I was actually hoping this was allowed and the copies of the events would be ticked sequentially but thats something else.

Reproduction Steps

  1. Create a new blueprint extending actor
  2. Place an event node
  3. RMB copy event node (or duplicate)
  4. RMB paste (if not duplicated)

You should now have a copy of the event which will give you a compile error stating that the event node is out of date.

Hi Daniel,

I was able to reproduce this issue, so I have created and entered a bug report into our database. Thank you for letting us know about the issue. If there is anything else that is not working correctly in Rocket, please let us know.

Thank you,