[Bug] Animation Jitter started on 4.11

Hey Guys! I’ve been working on 4.11 preview 8 and everything worked just fine. As soon as 4.11 released, I upgraded my project to it and here comes a new problem.

I’ve a third person character walking perfectly in the preview version, but now the animation jitters in the final released version.

And it happens if I set OrientRotationToMovement to TRUE.

But, it was working for me earlier. How can I fix this?

I think I need to switch back to preview version. But is that possible?

[EDIT] It works fine if I play in Standalone Mode.

Hi Amaresh,

So the jitter only occurs in PIE, but looks fine in standalone game? Do you have any additional details on your setup? If it would help, you can send me an example project. You can PM me a link to download it on the forums.

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Hi Amaresh,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

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