Hello Rudy Q,
UE-33031 is affecting one of our UE 4.16 projects. It’s marked as fixed in later versions. Would it be possible to get the specific change that fixed this bug? I’ve checked the github history and found https://github.com/EpicGames/UnrealEngine/commit/37a47c18d0f610aadfcc0ef3fbe2ed17e0386f43?w=1 which seems to incorporate changelist 3170522 with a fix, but I have no idea what it was and I’m also a bit confused by the fact that the commit message also mentions changelist 3203009 which apparently reverts the fix.
If you could provide me with information about the specific patch that fixed this issue, I’d appreciate it a lot. Failing that, is there a workaround? Thanks in advance.