Bug actor foliage can't be added in the paint foliage on the new 5.0.1

Hi I have installed the last update and I can’t add actor foliage in the paint foliage on the new 5.0.1 Please helps ! Thanks

Are there any errors in the output log when you try adding them?

No errors in the ouput log I don’t know what Im doing wrong :confused: I have compiled the 5.1 and same problem…

I have the Same Problem since the EA2 with World Partition.

I have the same issue, I tried to follow the tutorial of William Faucher to fix the raytracing shadows issue but I couldn’t add the actor foliage to the painter window !? any fix ??

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Having this bug in UE 5.0.2. Only workaround I’ve found is to add static mesh foliage, right click, replace with, and then pick your actor foliage

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Thank you very much for posting the workaround!

Loving you, tnx, cyborgjynx

Have you encountered the problem where foliage actors that have been placed this way don’t seem to load and unload with world partition? I’m having this problem at the moment, where even if I have nothing loaded in world partition all my foliage actors still remain loaded. I can’t erase them, unless the area of the map that they are placed in is loaded (which is how It should be) but I can always see them whether loaded or not. As well, when I click on them in “Selection” mode, they don’t appear in the world outliner window as if they don’t exist in the world. Its very strange but assume its just another bug. Anyone with similar experiences your help would be greatly appreciated. PS. “Spatially loaded” is checked TRUE.