- Create New struct and add “static mesh” or skeletal mesh" variables, Give them a default value
- Add the struct to a blueprint.
- When saving of the blueprint the engine will crash.
(Bug also existed in version 4.3)
(Bug also existed in version 4.3)
Hey, Jusmac.
I can’t seem to add a default value to a structure with only StaticMesh or SkeletalMesh variables. How are you setting those default values?
They must be Arrays, I had not realised a single mesh variable can’t be given a default! (once the array is added and you click to add some elements those elements can be given default values.) No point tho, a crash will soon follow once its put to use in a blueprint!
Hey Jusmac,
This has been reported, identified, and fixed. The fix should be included in the next engine release.
Thanks,
Jonathan
That was quick. Fair play!