[BUG][4.26] Get Class Defaults not hiding unused pins

So is this a generic new blueprint actor? I wonder where’s the rest of your pins… if you compare it to mine, you’ll notice the user-creted defaults and then the rest of the actor’s default. What’s the parent of that actor? (upper right corner of your image)


Now I wonder if there was an overhaul of how it works in 4.26 since I’m still sitting on 4.25. Maybe I missing out on some cool new bugs…