[BUG][4.26] Get Class Defaults not hiding unused pins

Was happening on 2 of the blueprints I used so far, I’ll try to experiment with creating a new one, including in a whole new project and I’ll let you know.

Worth to note: As I am still learning I very probably made a mistake of making all variables (which are a lot, in this app) in the widget blueprint I am working on.
Very probably a cause of this but you need to learn somehow.