[BUG][4.26] Get Class Defaults not hiding unused pins

Not sure at this point, I can see how annoying it can be, though. All I confirm is that it does, indeed, seem to behave fine in 4.25.3

Image from Gyazo

Had a look at the database @ https://issues.unrealengine.com/

…but nothing pops for me, nothing unusual at least. Chances are this is new or there is a secret settings I’m not aware of.

Never experienced this before, sorry.