Baownage
(Baownage)
1
Hello everyone, today I stumbled across a very weird bug. To reproduce this bug try these steps:
-
Create a new float variable inside a blueprint.
-
Rename it as “Lifespan”
-
Try to edit default value
-
After pressing compile, the default value will be reset back to 0
KVogler
(KVogler)
2
Does one of the blueprint class parents already introdcue a variable of this name?
Hakabane
(Hakabane)
3
Lifespan is a variable coded into all actor classes I believe. it is used to remove the actor from the level after X seconds.
KVogler
(KVogler)
4
As far as I remember, its called InitialLifespan there… But you never know 